Description
SWOT ANALYSIS OF PATCH PRODUCTS

Patch Products

Parent Company

Patch Products

Category

Toy Brands and Manufacturers

Sector

Media and Entertainment

Tagline/ Slogan

-

USP

Makers of family entertainment products

STP

Segment

Educational toys and puzzles for children

Target Group

Ages 3-15 of middle and upper class

Positioning

The educational game

SWOT Analysis

1.Incorporates educational features to develop key skills in young children 2. Strong brand name in the puzzle games segment 3. Encourages goal oriented play and problem solving 4. Strong product portfolio Strength 5. Has won several awards for its games

1. Limited brand recall in emerging economies Weakness 2. Very high competition means market share is limited

1. Organize competitions in schools Opportunity 2. Diversify into other segments

1.Video games 2.Cartoon channels 3.Internet 4. Outdoor games Threats 5. Other similar companies

Competition

1.Automoblox 2.Meccano 3.VTech Competitors 4.Leapfrog



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