Multiplexing is a crucial part in a correspondence framework where numerous information streams are transmitted at the same time through a solitary connection. Sight and sound information streams have uncommon prerequisites that are tricky to meet, particularly on remote frameworks. High data transmission, little transmission postpones and channel unwavering quality are needed for on-time information stream conveyance and ongoing playback. Constrained correspondence assets of remote frameworks can be counterbalanced by the synchronous utilization of various connection layer advances. Multiplexing information over a virtual channel, involved a few radio sub-channels, can give more data transmission than each one channel alone and enhanced nature of administration (Qos).