"If you don’t have confidence, you’ll always find a way not to win.



"If you don’t have confidence, you’ll always find a way not to win."



training1234.jpg


Managers, do you often feel like you're beating your head against a wall to get your team to do what you want and expect? Are you frustrated by what is happening in your workplace today? Do your team members lack engagement (are not loyal and productive?) If you feel this way, then you're not alone. According to research found in the Watson Wyatt World Human Capital Index(r):

Only 26% of workers are engaged in their work (loyal and productive). The other

55% are not engaged at all (just putting in time), and

19% are actively disengaged (unhappy and spreading discontent).

In another study, 55% of top executives interviewed say that erosion of loyalty and commitment will have a major negative effective on corporate performance in the near future.

You have good reason to feel frustrated and stressed.. Not only do your team members lack engagement, tardiness is increasing and sick-leave is common. And turnover is frequent, as job security and high pay are not the motivators they once were.

According to the U.S. Department of Labor, 76 million baby boomers will be eligible for retirement by 2011, and over the next 50 years, the U.S. labor force is projected to grow at about one-third of its current rate. Keeping good employees will be critical, and according to the Society for Human Resource Management, quality of leadership continues to be the number one factor positively or negatively impacting employee retention.

$20 Game (Jolt)

2-Minute Drill (Textra Game)

20 Questions (Debriefing Game)

99 Words

Action Plan (Match and Mix)

Action Replay by Roger Greenaway (Debriefing Game)

Adult Learning Principles by Ida Shessel (Group Grope)

Alone And Together (Control Groups)

Artful Closer (Debriefing)

Audio Tic-Tac-Toe (Cognitive Simulation)

Best Summaries (Interactive Lecture)

Blind Square by Nick Smith (Rope Game)

Block Towers Review by Gareth Kingston (Review Game)

Both Sides (Structured Sharing) (Play for Performance, October 2001)

Bottle Tower by Michael Cardus (Construction Game)

Building A Great Business (Matrix Game)

Bullet Slides (Play for Performance, June 2002)

Buying Happiness (Thought Experiment)

By The Numbers (Jolt)

Cancel This Session (Application Activity)

 
Back
Top