Real-time rendering refers to the process of generating images at lightning speed — typically at 24 to 60 frames per second — allowing visuals to update instantly in response to user actions. Unlike pre-rendered graphics, where images are calculated and stored beforehand, real-time rendering...
3d visualization
ar vr integration
game engines
graphicsperformance
interactive media
live animation
real-time graphics
real-time rendering
unity3d
unreal engine